Функции чита
Функции чита версии Full:
Aimbot
Aim Mouse — AimBot's main switch. Activates standard auto-aiming at enemies inside the FoV zone.
Aim-Bot keybind — Primary activation key. Aiming only works while holding this key, making it controlled and natural.
Aim-Bot keybind 2 — Second (additional) activation key - convenient to bind to a mouse side button.
Bullet prediction — Bullet prediction: while aiming, a marker shows the real point of impact - accounting for target movement (lead) and bullet drop over distance. Ballistics are taken from the weapon currently in your hands.
Recoil control — Recoil control: while firing and aiming (LMB + RMB) the crosshair is smoothly pulled down, compensating weapon climb. The base strength automatically adapts to the weapon type in your hands (AR/SMG/DMR/snipers). Only works with the menu closed - UI clicks never move the camera.
Recoil strength % — Manual adjustment of the recoil pull-down strength (0-200%). Default is 200.
Crosshair — Enables the display of a static crosshair in the center of the screen (with its own color).
Crosshair style — Static crosshair style: Dot, Cross, T-Cross, Ring or Chevron.
Smoothing — The smoothing strength of the crosshair (1-10). High values create a smooth, human-like movement, rather than sharp, robotic jerks. A key setting for legitimacy.
Radius — The radius of the aiming area (Field of View) in pixels (0-300): the on-screen area within which the AimBot locks onto a target.
AimBone (Aiming bone selection)
Head — Head (maximum damage, high risk).
Neck — Neck (good balance of damage and stealth).
Chest — Chest (lower damage, but larger hit area and maximum stability).
Visible check — The AimBot only targets visible enemies (not through walls).
Draw FOV — Show the aiming zone on screen.
FOV shape — Shape of the aiming zone: Circle, Triangle or Diamond.
Color Fov — Color of the aiming zone. A live mini-preview of the zone with the current radius and shape sits next to the settings.
Visuals (Players)
Box Type — Select the type of box displayed around the target: Full, Corner, 3D Box or None.
Names — Displays player nicknames above players' heads.
Skeleton — Enables display of the enemy's skeleton.
Bone Thick — Slider for adjusting the thickness of the skeleton lines (1-5).
Distance — Displays the distance to the target in meters.
Draw range — Player rendering range in meters (0-1000; 0 = no limit). Near the range border the ESP smoothly fades out and the text shrinks - the picture stays clean.
Health — Enables the health bar (a vertical bar to the right of the box, with a white "ghost" of the last damage dealt - you see how much you took off).
Kills — Shows the player's kill count in the current match next to the box (K).
Player info — Shows additional information: damage dealt (DMG) next to the box and the survival level (LV) under the nickname.
Spectators — Displays the list of spectators (those watching you after death). The counter is shown in the danger panel.
Danger warning — Warning panel about nearby enemies: a counter of enemies within 200m and a list of the 5 closest ones (name, distance bar, K/DMG). The panel is docked to the radar; with the radar off it sits top-center.
Off-screen arrows — Arrows at the screen edges pointing toward off-screen enemies.
Arrows radius — Radius of the circle along which the off-screen arrows are placed (100-600).
Aiming at me warn — Warning shown when an enemy is aiming directly at you.
Knocked — Knocked-down players are highlighted with a dedicated color across all ESP elements - you instantly see who to finish off.
Preview — Live preview of your configured ESP right in the menu (box, skeleton, name, level, distance, health bar).
World
Dropped Items — Main toggle for loot ESP (shows dropped items on the ground).
Item Name / Item Distance / Item Marker — Loot sub-options: item name, distance to it, and the marker icon.
Loot filter — Select which categories to display: Weapons, Attachments, Ammo, Meds/Boost, Armor, Helmets, Backpacks, Grenades, Other.
Loot 3LVL+ — Show only level-3 gear (Lv3 armor, helmets and backpacks).
Smart loot filter — Smart filter: accounts for your backpack contents and hides the excess (meds/grenades when you have enough).
Items dist — Item rendering distance (0-350m).
Grenades — Markers for thrown grenades.
Airdrop — Marker for the airdrop (falling supply crate).
Vehicles — Vehicle ESP: a chip marker + a "Name (distance)" line.
Vehicle Health — Vehicle durability bar under the chip (green / amber / red + percentage).
Vehicle Fuel — Vehicle fuel bar under the chip (blue + percentage).
Vehicles dist — Vehicle rendering distance (0-3000m).
Radar
Radar 2D — Main toggle, displays a 2D radar: a dark square with a cross grid, chevron contacts pointing in the direction each player moves, and a white arrow of your camera in the center. The radar does NOT rotate with the camera - it is always world-oriented (a map view).
Only Players — Filters the radar to display only players, hiding loot and vehicles.
Items on radar — Shows loot on the radar.
Vehicles on radar — Shows vehicles on the radar.
Radar Zoom — Radar scale (pixels per meter): zoom the display in or out. Objects beyond the radius are hidden instead of piling up at the edge.
Radar size — Slider for changing the overall size of the radar window on the screen (from 200 to 700).
X position / Y position — Sliders for precise radar positioning along the X and Y axes of your monitor. With the menu open you can also just drag the radar with the mouse.
Appearance — Live preview of the radar's look right in the menu.
Palette (Colors)
Color 2D Box — Color of the box around the enemy.
Box (not visible) — Box color for the "not visible" rendering variant.
Color Bone — Color of the skeleton lines.
Skeleton (not visible) — Skeleton color for the "not visible" variant.
Color Name — Player nickname color.
Name (not visible) — Name color for the "not visible" variant.
Color Distance — Distance text color.
Color Crosshair — Color of the static crosshair in the center of the screen.
Loot colors — Per-category loot color settings: Weapons, Attachments, Ammo, Meds, Armor, Helmets, Backpacks, Grenades, Other.
Vehicle color — Ground vehicle ESP color.
Boat color — Boats / water transport ESP color.
Interface
Menu color — Menu accent (theme) color.
Overlay FPS limit — Overlay FPS limit (0-360): raise it for smoother ESP.
Watermark — On-screen watermark.
Language — Menu language: English / Русский (all menu items and item names are translated).
Search — Search bar across all menu functions (in the header).
INSERT — Open / close the menu.
Config (Saving and Loading Settings)
Input Name — Enter a name for your new configuration file (the build name is pre-filled by default).
Create New — Create and save a new configuration file with the entered name.
Save Selected — Overwrite the configuration with the typed name using the current menu settings.
Load Selected — Load settings from the configuration file selected in the list (applies them to the current session).
Rename — Rename an existing configuration file selected in the list.
Delete — Permanently delete the selected configuration file.
Refresh List — Force a refresh of the configuration list (useful if files were transferred manually).
Config list — Shows all saved configurations; the applied one is marked with an ACTIVE badge, and a double click on a row instantly loads it. The last active configuration is picked up automatically on the next launch.
Функции чита версии Lite:
Visuals (Players):
Box Type - Select the type of box displayed around the target: Full, Corner, 3D Box or None.
Names - Displays player nicknames above players' heads.
Skeleton - Enables display of the enemy's skeleton.
Bone Thick - Slider for adjusting the thickness of the skeleton lines (1-5).
Distance - Displays the distance to the target in meters.
Draw range - Player rendering range in meters (0-1000; 0 = no limit). Near the range border the ESP smoothly fades out and the text shrinks - the picture stays clean. More distant enemies are not rendered and do not load the reading channel.
Health - Enables the health bar (a vertical bar to the right of the box, with a white "ghost" of the last damage dealt).
Kills - Shows the player's kill count in the current match next to the box (K).
Player info - Shows additional information: damage dealt (DMG) next to the box and the survival level (LV) under the nickname.
Danger warning - Warning panel about nearby enemies: a counter of enemies within 200m and a list of the 5 closest ones (name, distance bar, K/DMG). The panel is docked to the radar; with the radar off it sits top-center.
Knocked - Knocked-down players are highlighted with a dedicated color across all ESP elements - you instantly see who to finish off.
Preview - Live preview of your configured ESP right in the menu (box, skeleton, name, level, distance, health bar).
Palette (Colors):
Color 2D Box - Color of the box around the enemy.
Box (not visible) - Box color for the "not visible" rendering variant.
Color Bone - Color of the skeleton lines.
Skeleton (not visible) - Skeleton color for the "not visible" variant.
Color Name - Player nickname color.
Name (not visible) - Name color for the "not visible" variant.
Color Distance - Distance text color.
Interface:
Menu color - Menu accent (theme) color.
Auto-exit - When the game (TslGame.exe) closes, the software shuts down completely along with it: the overlay disappears and the Discord process closes. No active traces of the software remain on the PC.
Overlay FPS limit - Overlay FPS limit (0-360): raise it for smoother ESP.
Watermark - On-screen watermark.
Language - Menu language: English / Русский (all menu items and item names are translated).
Search - Search bar across all menu functions (in the header).
INSERT - Open / close the menu.
Config (Saving and Loading Settings):
Input Name - Enter a name for your new configuration file (the Lite build name is pre-filled by default).
Create New - Create and save a new configuration file with the entered name.
Save Selected - Overwrite the configuration with the typed name using the current menu settings.
Load Selected - Load settings from the configuration file selected in the list (applies them to the current session).
Rename - Rename an existing configuration file selected in the list.
Delete - Permanently delete the selected configuration file.
Refresh List - Force a refresh of the configuration list (useful if files were transferred manually).
Config list - Shows all saved configurations; the applied one is marked with an ACTIVE badge, and a double click on a row instantly loads it. The last active configuration is picked up automatically on the next launch.
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